Extreme Reality Opens Up Its SDK. Gives Any iOS Game Kinect-Like Motion Control [video]

Extreme Reality has announced today it is opening up its SDK to all developers allowing to easily capture and analyze motion for games and apps. Think Microsoft’s Kinect, but with Extreme Reality motion is captured with an iOS device’s built-in FaceTime camera rather than bulky, expensive external hardware.

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Extreme Reality has announced today it is opening up its SDK to all developers allowing to easily capture and analyze motion for games and apps. Think Microsoft’s Kinect, but with Extreme Reality motion is captured with an iOS device’s built-in FaceTime camera rather than bulky, expensive external hardware.

Offered as a SDK, Extreme Reality’s Extreme Motion is the only technology to provide full-body, software-based, motion analysis and control to any computing device or operating system via a standard camera.  It enables developers to easily add motion experiences to existing games or applications, and to create a wide range of new experiences (applications, games, security solutions and more) that pioneer Natural User Interfaces (NUI) while breaking the physical barriers of current hardware-based technologies.  The SDK supports Unity, C++ and C# programming languages for multiple operating systems, including iOS, Windows7 and WinRT.

For more info check out the official website….

[via]



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