iPhone Will Never Support Flash, Because It Can’t

Daniel Eran Dilger, goes on to detail several fundamental incompatibilities between touchscreen operating systems and Flash content on the web, showing why current Flash content can never work well on a touchscreen platform.

A few days ago, I wrote an article entitled ” Do You Even Know Why You Want Flash And Multitasking On Your iPhone? “.The title itself was the article, because i wanted to know if users who all of a sudden can’t live without flash and multitasking ( 6 months ago, only a handful of people wanted that ), actually know why they want such features, and also if they know what impact this features have on their iPhone ( at least the current iPhone, which hardware-wise is NOT a smartphone, but an app phone ).

Well, it turns out that people “just want it” , and it that wasn’t stupid enough, it turns out that most of the users, felt somehow offended by the article.

In this vid Daniel Eran Dilger, author of Roughly Drafted blog, goes on to detail several fundamental incompatibilities between touchscreen operating systems and Flash content on the web, showing why current Flash content can never work well on a touchscreen platform.

Many (if not most) current Flash games, menus, and even video players require a visible mouse pointer. They are coded to rely on the difference between hovering over something (mouseover) vs. actually clicking. This distinction is not rare. It’s pervasive, fundamental to interactive design, and vital to the basic use of Flash content. New Flash content designed just for touchscreens can be done, but people want existing Flash sites to work. All of them—not just some here and there—and in a usable manner. That’s impossible no matter what.

[via CoM]


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