📅 January 29, 2010

Adobe To Bring 2 Million Flash Devs To The iPhone, iPod Touch AND iPad

The Flash Platform already provides developers with the ability to create applications without making assumptions about screen resolution and pixel density.

We told you that , this year, Adobe will bring 2 million Flash developers to the iPhone platform thanks to their upcoming Flash Pro CS5 which will include Packager for iPhone. So if they got the iPhone and iTouch figured out, what about the iPad?

The Flash Platform already provides developers with the ability to create applications without making assumptions about screen resolution and pixel density.Christian Cantrell has posted an in-depth article on the Adobe Developer Connection, Authoring For Multiple Screen Sizes, that details best practices in creating applications that run on multiple screens. If you want to prepare applications today that will work great on the iPhone, iPod touch, and iPad, follow the guidelines from this article today.

If you want to build an app for the iPhone, iPod touch, or iPad using Flash, you can send a mail at iphone-prerelease@adobe.com. Adobe is looking for developers and designers who have a specific app in mind to be submitted to the iTunes App Store within the next two months.

📅 January 27, 2010

Simple Metronome: First iPhone App Built With Adobe Flash CS5

The apps is well executed, free and open source. The code of the project will be officially published as soon as Adobe will release Flash CS5.

A couple of months ago Adobe released a few Flash based iPhone apps in the Appstore, and this year they will bring around 2 million Flash developers to the iPhone platform. This is possible thanks to their Flash Pro CS5 that will include “Packager for iPhone” , which automagically convert any flash app into an iPhone app.

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📅 January 11, 2010

This Year,Adobe Will Bring 2 Millions Flash Developers To The iPhone Appstore

This year , Adobe will bring around 2 million flash developers to the iPhone platform…

Why Apple won’t allow flash on the iPhone, is a mystery. They always blame it on technical reasons but Adobe has been addressing most of those issues to the point that Flash now works fine on Android. But the thing is you can’t be a gatekeeper for ever, and Adobe won’t wait for Apple’s blessing anymore. This year they will bring around 2 million flash developers to the iPhone platform…

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