📅 February 26, 2010

Blueprint To Success In The iPhone App Store World

Getting your app ( or you ) discovered has little to do with luck, and EVERYTHING to do with strategy!

So you wanna be a rockstar and get to be one of those app store success stories? Who doesn’t. But do you have what it takes to get discovered? Getting your app ( or you ) discovered has little to do with luck, and EVERYTHING to do with strategy!

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📅 February 25, 2010

Apple Removes ‘Explicit’ App Category From iTunes

Last night Apple added an ‘explicit’ app category in iTunes Connect, and the thought was that, it would be a new category above and beyond the 17+ rating. Well, surprise, surprise… Apple already removed it.

Last night Apple added an ‘explicit’ app category in iTunes Connect, and the thought was that, it would be a new category above and beyond the 17+ rating. Well, surprise, surprise… Apple already removed it.  Steve, since today is your birthday, we are not going to say anything. But , who is in charge of running things over there?

📅 February 24, 2010

Apple Adding An ‘Explicit’ Category To The App Store

In the past few days, Apple blocked a few ‘overtly sexual’ apps from app store. You know, the same old story. The app was accepted, then they realized that you can see an ankle somewhere.

In the past few days, Apple blocked a few ‘overtly sexual’ apps from app store. You know, the same old story. The app was accepted, then they realized that you can see an ankle somewhere.

While this actions are welcomed by some puritans, others believe that Steve Jobs conspires with the Vatican and they are claiming Apple is being hypocritical for allowing Playboy and Sports Illustrated’s swimsuit issue to remain on the App Store, while similar (and, in some cases, even less “overtly sexual”) apps are being banned.

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📅 February 8, 2010

Rackspace’s iPhone Developer Talking About The iPad SDK

According to Mayo, the new iPad SDK is similar to the iPhone’s. The only difference is the new user interface features associated with the iPad because of the greater amount of screen real estate

A few days ago we took a first look at the iPad Simulator and discovered that even though the iPad lacks a cam, the interface for one is implemented in the SDK. The iPad is a device which was way too anticipated , and because of all the rumors – the endless obnoxious ubiquitous rumors – everybody was pretty much disappointed when Steve Jobs unveiled his latest creation.

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📅 February 2, 2010

Apple Released iPhone SDK 3.1.3

If you are a developer on the other hand, it is time to update your SDK , because Apple just released iPhone SDK 3.1.3.

We just reported that Apple made available firmware 3.1.3 , but if you are using a jailbroken/unlocked iDevice , DO NOT update ( we are serious. NONE of the tools work with the new FW ). If you are a developer on the other hand, it is time to update your SDK , because Apple just released iPhone SDK 3.1.3.

The new SDK contains the usual Xcode, iPhone simulator, and various tools for developing applications for iPhone and iPod touch. If you want to develop for the iPad instead, you will need to join a $99/year program and download SDK 3.2

📅 January 4, 2010

HOW TO: Find An iPhone App Developer And Materialize Your Idea

Everybody has an iPhone app idea, but most of us have no idea what road to take so we can materialize the idea. This will help you…

There’s no secret that the iPhone app market is hot, and i mean really really hot. Everybody wants to get a piece of the pie, but not everybody knows how to take action, and materialize their ideas. In the last couple of weeks we got quite a few emails from some people telling us they got this app idea, that app idea and of course the other app idea and every single one of them had the same question: how?

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📅 December 8, 2009

First iPhone Reality Show Dedicated To iPhone Developers

Phone Reality Show is an internet reality show, where 10 developers are “seized” and they have to develop a social networking app by 12 December .

Oh no, another reality show? How much free time do you people have? Well, reality shows are a hit all over the world, they get people hooked and once they are hooked on the show, the show is brain washing them. But this is not the case, because this reality show is a bit special. iPhone Reality Show is an internet reality show, where 10 developers are “seized” and they have to develop a social networking app by 12 December .

Screen shot 2009-12-08 at 9.40.02 AM

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📅 April 13, 2009

Build, Compile, and Run Your iPhone App in 2 Days

There are two paths that you can take in order to become an iPhone dev : learn on your on or with/from your friends or participate in iPhone devs workshops. If you want to take the the second path, you’re in luck. O’reilly Media got exactly what you need.

Pretty much everybody wants to be a iPhone App developer this days. Seems to be the hottest thing right now. And the beautiful thing is that, anybody can do it. There are two paths that you can take in order to become an iPhone dev : learn on your on or with/from your friends or participate in iPhone devs workshops. If you want to take the the second path, you’re in luck. O’reilly Media got exactly what you need.

What will I learn?
  • Get familiar with the tools for developing on the iPhone
  • Build an iPhone application, compile it, and get it onto a device
  • Debug common problems and use the development environment
  • Scan iPhone’s documentation for pieces you want to use in your application
  • Learn where to get more information about iPhone development
  • Develop the confidence to take a simple project from start to finish


About this class
Learn to build mobile applications for today’s most popular platform: Apple’s iPhone and iPod touch. In this dynamic, two-day workshop, you’ll get up to speed on the basics, including the Cocoa programming environment, the Xcode suite of tools, the Objective-C language, and Instruments, a tool to help debug your applications. And then you’ll create two real iPhone applications. All you need is familiarity with the Mac, basic experience with object-oriented programming (such as Java or Visual Studio), and an understanding of pointers and C syntax. Instructor and expert iPhone app developer Joe Heck will quickly teach you the rest. What you’ll take away from this workshop is the knowledge you need to build effective iPhone apps with the same tools Apple uses.


Who should attend?
  • Experienced programmers interested in iPhone application development
  • People new to Mac development and iPhone development


What Should I Bring With Me?
  • An Intel Macintosh laptop computer
  • An iPhone or iPod touch, if you have one
  • Basic programming knowledge, including object-oriented programming experience, such as Java or Visual Studio
  • An understanding of pointers and C syntax
  • Familiarity with the Mac
  • Xcode and the iPhone SDK installed on your Macintosh laptop


Instructor

Joe Heck is a software developer, technology manager, author, and instructor who’s been involved with computing for 25 years, and developing for the iPhone platform since the its first beta release. Employed at the Walt Disney Interactive Media Group, Joe is involved in various technologies and development platforms, and assisted the development team for Disney’s iPhone game “Fairies Fly.” He’s the founder of the Seattle Xcoders developer group, which supports Macintosh and iPhone development in the Seattle area, and the author of SeattleBus, an iPhone app that provides real-time arrival and departure times of Seattle public transportation (available at the iPhone App Store).

For more info, schedule, prices and how to apply , please visit O’reilly

📅 April 8, 2009

Pangea Software: How to be a succesful iPhone developer [video]

Brian Greenstone from Pangea Software explains how to be a succesful iPhone developer

Brian Greenstone, the president of Pangea Software demos the company’s #1 selling iPhone game, Enigmo, and talks about the game’s history and creation.


Brian Greenstone, the president of Pangea Software, talks about their 3D action-adventure game for the iPhone called Otto Matic.Pangea Software is one of the leading developers of games for the Apple iPhone and iPod Touch, and Otto Matic is the best game that they’ve ever done. It was inspired by old sci-fi B-movies.


Brian Greenstone of Pangea Software, talks about the creating of their first original iPhone game: Beer Bounce.


Brian Greenstone, the president of Pangea Software, talks about their space cowboy iPhone game called Billy Frontier.


Brian Greenstone, the President of Pangea Software, gives some advice on how to be a successful iPhone game developer by answering some of the most common questions that aspiring developers have.


BONUS FOOTAGE : Head Cheese Brian Greenstone from iPhone game developer Pangea Software talks about Enigmo, the game that made the company $1.5 million.

📅 March 31, 2009

iPhone Development: An Overview

March 11, 2009 presentation to the Cleveland Java Users Group on iPhone Development. Speaker- Randy Beiter of iNomadics